Flex实例代码之Object easing toward the mouse

发布时间:2019-09-01编辑:脚本学堂
本文分享一例Flex代码,学习Object easing toward the mouse的用法,有需要的朋友参考下吧。

Flex实例代码之Object easing toward the mouse。
 

复制代码 代码示例:

package {
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.TimerEvent;
    import flash.utils.Timer;

    public class Main extends Sprite {
        private var _sprite:Sprite = new Sprite(  );
        private var _easingSpeed:Number = 0.1;
        private var _targetX:Number = 400;
        private var _targetY:Number = 200;
        private var _timer:Timer;

        public function Main(  ) {
            _sprite.graphics.beginFill(0x0000ff, 100);
            _sprite.graphics.drawCircle(0, 0, 25);
            _sprite.graphics.endFill(  );
            _sprite.x = 50;
            _sprite.y = 50;
            addChild(_sprite);
            addEventListener(Event.ENTER_FRAME, onEnterFrame);
        }

        public function onEnterFrame(event:Event):void {
        var vx:Number = (mouseX - _sprite.x) * _easingSpeed;
        var vy:Number = (mouseY - _sprite.y) * _easingSpeed;
        _sprite.x += vx;
        _sprite.y += vy;
        }
    }
}